Version 1.5 is here!



What's New

  • Added option to select a single target on the driving range (thanks to mikekelly for the suggestion)
  • Tool tips on main menu (thanks to nomorebuttons for the suggestion)
  • Updated options menu with mouse settings and graphical effects
  • Added Vertex Snapping effect for extra retro feel (enable from the options)
  • Added Particle effects for hole in one
  • Wind now affects tree models
  • Updated course textures
  • All new client side interpolation (smoother balls!)
  • New game modes: Match Play and Skins
  • New Achievement - Join The Club
  • New Achievement - Stroke of Genius
  • New Achievement - No Match
  • New Achievement - Skin of Your Teeth
  • New Achievement - Socialiser
  • New Achievement - Spots
  • New Achievement - Stripes
  • New Achievement - Easy Pink
  • Achievements are now timestamped
  • Clubhouse is unlocked after completing the first 18 holes
  • Trophies now have reflection maps
  • Added Trophy cabinet to browse achievements in the clubhouse
  • Added eightball pool to play in the clubhouse.
  • New intro video!
  • Removed herobrine

As mentioned in the previous post outlining the roadmap for VGA Golf, the biggest new addition to this update is the clubhouse. To unlock the 19th hole you must first play a full round of 18 holes to get the achievement 'Join The Club'. This will unlock a 'secret' button the main menu, which allows you to enter the clubhouse. Of course, if you're too impatient, you can dive right in by typing 'clubhouse' into the game console and press Enter 😁

In the clubhouse you'll be able to find the new trophy cabinet where you can view all of your achievements, and any trophies awarded for completing them. You can also enjoy a round of eightball pool with a friend, either locally or over the internet.

Thanks to feedback from players the driving range has also been updated, so now it's possible to choose a single target and focus on practicing that, rather than being given targets at random. I've also added new rule sets to the golf mode, so as well as traditional stroke play it is also possible to use match play rules, and play for skins. Rule sets are selectable on the lobby menu by the host, when creating a new game. Other changes are mostly cosmetic, such as updated menu artwork and improved textures on the courses. There are no new courses to play in this update, however more are planned for future updates. To that end there is no update to the modkit - version 1.4.x will continue to be compatible with VGA Golf 1.5.

In regards to the roadmap previously published some people have pointed out that adding billiards and an arcade to a golf game is somewhat superfluous. In light of that I shall be changing the roadmap slightly (as I am inclined to agree), so moving forward look out for more golf focused changes. I'm hoping to add CPU controlled players in the next update so that it will be possible to play a round by yourself, as well as add more courses and further enhance the look of the game  with improved crowd models. Until then though I hope you enjoy VGA Golf 1.5 - as always please do leave any feedback you may have!

Files

vga-golf-arch_linux-x86_64-1.5.0.tar.gz 69 MB
May 08, 2022
vga-golf-1.5.0-win64.zip 94 MB
May 08, 2022
vga_golf-1.5.0-intel_mac.dmg 76 MB
May 08, 2022

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Comments

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(+1)

>  Added option to select a single target on the driving range

Nice update! I might have a chance of getting a hole in one now :)

Good luck! If you do get a hole in one then take a screen shot (F5) - as you may be the first person ever to do so! In what must be nearly 1000 hours of playtesting the closest I've gotten is ~17cm 😥

Great news! I love to watch this game grow.
I was never a big golf fan but i just love this game xD And the oldschool aesthetic.

(+1)

Weird isn't it? I've never enjoyed golf in real life - the only time I tried playing it I nearly injured myself 😂 - but there was always something satisfying about those old 90s games that made it enjoyable to play