Version 1.17 Progress Update
Welcome all once again to another progress update!
These last few weeks I've been beavering away at a selection of new features for Super Video Golf and, as it's that time of the month, I'm going to share what's been going on right here.
New Views
First up I've been refining the in-game camera system when playing on the course. Previously it was possible to switch your view to the drone camera when lining up a shot (although this may not have been entirely obvious, see below...) and I've enhanced this feature with the option to also switch to a freecam view.
These 3 screenshots were all taken using the photo mode on a Steam Deck.
Refined Layout
I mentioned above that the drone camera switch was previously the right controller stick, though it may have not been all that obvious due to lack of documentation. To that end the control layout has, along with a few other bindings, been refined slightly, to try and make it a little more intuitive. Options such as zooming the minimap are now bound to the right stick button, and the camera rotate keys on the keyboard have been moved to 3&4.
I apologise to anyone who finds this a little jarring at first, particularly if you were used to the old layout, however it's all part of a bigger change, which includes fully documenting all the keyboard and controller inputs in the Options menu, as well as a much better key-rebinding layout that's easier to read.
New Game Modes
On top of all this I've been working on adding not one but three new game modes to freeplay. These game modes are all intended as new ways to have fun with your friends, either in local play or online, however they're fully compatible with CPU players too.
First up we have Elimination mode. Each player is assigned between 2 and 4 lives (depending on how many players are in the round - more players mean fewer lives) and scoring par or worse on a hole is penalised by losing a life. On the other hand scoring an eagle will award you one new life. Scoring is as regular Stroke Play, however a round is usually much shorter as players are eliminated and the game ends when only one player remains. This means Elimination is a great casual mode to play with a few friends, and you can expect the game to not last much more than 6 or 7 holes.
The second mode, Clubset Shuffle, mixes things up, particularly with CPU players, by randomly rearranging your clubset each turn. Every player has a putter, and then one wedge, iron and wood is selected at random and added to your bag. This can be a real leveler of the field for novice and experienced players alike, as you need to adapt your shot to whichever clubs are available rather than picking whichever you think is best. Hopefully this mode won't be the cause of too many arguments between friends! 😅 Scoring is also done as Stroke Play.
Finally we also have Nearest The Pin. In this mode scores are based on whoever gets their ball closest to the pin as possible without actually holing out. Every player gets only two strokes to get their ball on the green, so don't lose your second stroke by going out of bounds! If you do happen to get your ball in the cup the hole is forfeit, and you get the entire distance from the tee to the pin added to your score. Otherwise the final distance between your ball and the pin is added to your score each hole, and the player with the lowest total distance wins.
Updated Controls
And, as if all that wasn't enough, I've added a much asked-for feature in being able to switch manually to the putter once you reach the fringe of the green. If your ball is with 11m (approx 36yds) of the pin you'll be able to switch to the putter by cycling through your clubset. In testing we've found that this can add an interesting (albeit risky) alternative to trying to make the chip-in.
Thanks, as always, to all the folks old and new who have been coming up with suggestions or hunting down bugs and letting me know about them. The game wouldn't be what it is without you!
That's all for now though, so until next time, Happy Golfing! 🏌️♀️⛳
Get Super Video Golf
Super Video Golf
90s era golf, with network play
Status | Released |
Author | fallahn |
Genre | Sports |
Tags | achievements, billiards, cross-platform, Internet, Moddable, Multiplayer, Open Source, Pixel Art, Retro, ultrawide |
Languages | English |
Accessibility | Color-blind friendly |
More posts
- Super Video Golf Progress Update15 days ago
- Halloween Sale - 30% off!27 days ago
- Patch 1.18.240 days ago
- Update 1.18.1 Released (Sur-par-5!)51 days ago
- Update 1.18 Now Available!77 days ago
- Version 1.18 Progress UpdateAug 03, 2024
- Monthly Challenge for August has begun!Aug 01, 2024
- Update 1.17 Released!Jul 10, 2024
- Update 1.17 Progress Report 2Jun 22, 2024
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