Small Update
Just a small update to a couple of games in OSGC. The first game, Desert Island Duel, receives two tweaks: firstly the game rules have now changed so that players battle right up to the time limit rather than the round abruptly ending when the last treasure chest is put in a boat. This gives players a better chance of pilfering from their rivals, and increases the tension right to the end of the round! The second tweak is to have added a selection of random player names which can be scrolled through on the player customisation screen. Players can still enter their own name of course.
The second game, Back to Computer, has had the menus adjusted slightly. I had some feedback suggesting that it wasn't intuitive that you can hit the menu items with your ninja star to select them. This is still possible, but mouse input has also been added to make the menu act more as one would expect.
I've also switched to semantic versioning for release numbers. It makes more sense to me I think to increase the number depending on whether the release includes new games or just bug fixes/tweaks.
Thanks to everyone who has played and offered feedback!
Files
Get OSGC - Open Source Game Collection
OSGC - Open Source Game Collection
Mini games created with open source software
Status | In development |
Author | fallahn |
Genre | Action, Platformer, Racing |
Tags | 2D, 8-Bit, Arcade, Multiplayer, Pirates, Pixel Art, Sci-fi, SFML |
More posts
- Updates to Desert Island DuelNov 30, 2019
- New game, Desert Island DuelNov 02, 2019
- Space Racers alpha added to OSGCJun 27, 2019
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